namespace ActorSystem
{
	public class Id
	{
		//Class to identify an actor
		private string m_host;
		public string Host
		{
			get { return m_host; }
			set { m_host = value; }
		}
		
		private int m_actorIdentifier;
		public int ActorIdentifier
		{
			get { return m_actorIdentifier; }
			set { m_actorIdentifier = value; }
		}
		
		public override string ToString()
		{
			return m_actorIdentifier.ToString()+"@"+m_host;
		}
	}
}